Friday, 28 May 2010

Triangulation solutions

I think I have solved all of my triangle problems.  Warning, I am definitely "twitching the veil" on this.

Firstly the pattern part, after mulling a while I had a brainwave! The problem is that playing fast off-beats is very hard, especially when mixed with on-beats.  I considered slowing things down foor recording and then speeding them back up again.  I was concerned that this makes the natural ring of the triangles shorter.  I am recording the 5 triangles as a track each.  What I actually did was rearrange the pattern so that the off-beats were all played on two of the 5 triangles, and those two only played off-beats.  I worked out the pattern and played those as on-beats, and then shifted the recordings so that they were now on the off-beats.  I consider this to be elegant cheatery.

The second bit was the cutting off of the delay, I decided to try a different approach which is "realer" than the original rather than elegant fakery.  I again had the jangly bits, but stopped them dead by hand, waited and then had a single hit where I wanted the ringing bit to come back in.  This had exactly the effect I was looking for with the planned editing, a tightening up and then a release.

Thirdly, the first section, the "free-for-all".  I shortened it by introducing a clock winding at the beginning, which I wanted somewhere anyway.  I was thinking of having it at the back end of the previous sub-section, but this way seemed to make more sense.  This means the triangle free-for-all gets going slower.  There is a little more structure for the free-for all but not a lot, that little bit shorter really helps.  And I also used a technique called "when you think something might be boring, add something else to distract from it" - I added a nice backwards electric guitar chord, something I felt like I had wanted somewhere in this sub-section anyway.

The other thing I added was a wood-block being played, starting when the triangles pause after the jangling bit.  Actually it's not a wood-block but I don't know what it's called.  It's wooden, and shaped like a tube with a split up the side.  It's ridges so you can get noises rubbing a sick up the outside, or it rings in a wooden way when you hit it.  There are two of them on one stick, which hit alternately sound like "tick-tock" - which is why I wanted it. I'm sure I could have found a sample of the soound but I wasnted to record it, straight through proper live recorded instrument.

So the final (maybe) structure of the time sub-section goes like this:

Triangle at the start, clock winding.  as the clock starts ticking there is a triangle free-for all.  in the background a reverse guitar chord comes to it's climax, at which point a rythmic complex pattern is played on 5 triangles.  After some repeats all triangles jangle and are held.  The tick-tock starts, the triangles have a single hit and are left to ring.  Drums come in with some fills, settling to a regualr pattern, behind which the guitar chords fade in.  There is a drum fill, the tick-tock stops (not the real clock SFX) and then the guitar soloing starts, accompanied by guitar chords and bass drum only.  Solos for over a minute, end of sub-section.

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